![]() ![]() the dungeons up to very late in the game offer little to no puzzles or metroidvania like progression, like many games in the series prior. ![]() the overwold and even more so the dungeons are just empty and boring apart from the trash items and catfurry orbs lyring around everywhere. combat still is fun, but now for my main issue:Īpart from fighting and plot, berseria doesnt offer that much. the game makes it seem like the combat is incredibly deep, but in general you can just abuse the best strategies and do the same thing over and over. The combat both over and undercomplicates things, a trend that zestiria already set. ![]() and i gotta say, while berseria sure has an interesting premise and characters, the gameplay just falls flat. i played symphonia, abyss, vesperia, xillia 1, zestiria even the port of the very first tales of phantasia. ![]()
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